Skip to main content

Add Animation Component

  • Actor:Actor getter
  • Animation:Animation File
  • Motion:A motion of the animation (Animation + Motion = Anim Component ID)
  • Rotatable:When on, animation rotation is affected by angle
  • Sync Angle:When turned on, the animation angle is automatically set to the actor angle
  • Priority:The priority of this animation layer
    • Less than 0:The animation component is displayed below the actor animation
    • Greater than or equal to 0:The animation component is displayed at the top of the actor animation
  • Offset Y:The vertical offset distance (in pixels) of the animation rendering position.
tip

Example: After the actor adds the "magic shield" state, add the related animation component, and when the "magic shield" state disappears, remove the related animation component.