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Scene - Animation

General

  • Name:Scene animation name, no real use
  • Animation:Bound animation file
  • Motion:A motion in the bound animation file
  • Rotatable:When turned on, the rotation angle of the animation will be set automatically
  • X:The horizontal position of the animation in the scene
  • Y:The vertical position of the animation in the scene
  • Angle:The angle of the animation, which affects the "animation direction"
  • Scale:Overall scaling factor of the animation
  • Speed:The playback speed of the animation
  • Opacity:Used to adjust the visibility of the animation in the scene
  • Priority:Prioritize the animation when rendering, so that animations located below will always override those above.
    • Priority = -1 means that the rendering position is shifted up by one tile distance.
    • Priority = 1 means that the rendering position is shifted down by one tile distance.

Conditions

When loading a scene, the animation will be created only when the conditions are met, each preset animation has a self variable that can be saved permanently.

Events

  • Autorun:Triggered when the animation appears in a scene (including after loading savedata)
  • Custom Events:Custom events can be called via the "Call Event" command

Scripts

Add Javascript files to extend this animation