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Animation - Sprite Layer

Sprite Layer

  • Sprite:Select a preset sprite in the "Animation Settings".
  • Blend:Normal, Additive, Subtract
  • Light:The effect is not visible when previewing in the stage
    • Raw:Unaffected by light
    • Global Sampling:Sampling light from multiple pixel locations where the image is located to composite the final color
    • Anchor Sampling:Sampling the light from the anchor position where the image is located to composite the final color
tip

Light sampling: it is recommended to use "Anchor Sampling" for actor sprites and "Raw" for skill sprites