Animation - Sprite Layer
Sprite Layer
- Sprite:Select a preset sprite in the "Animation Settings".
- Blend:Normal, Additive, Subtract
- Light:The effect is not visible when previewing in the stage
- Raw:Unaffected by light
- Global Sampling:Sampling light from multiple pixel locations where the image is located to composite the final color
- Anchor Sampling:Sampling the light from the anchor position where the image is located to composite the final color
tip
Light sampling: it is recommended to use "Anchor Sampling" for actor sprites and "Raw" for skill sprites