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Animation - Sprite Frame

Sprite Frame

  • Position:Horizontal / vertical position of the sprite (in pixels)
  • Rotation:Right = 0 degrees, clockwise
  • Scale:Horizontal and vertical scaling, Scale X (-1), equal to horizontal flip, Scale Y (-1), equal to vertical flip
  • Opacity:0 ~ 1
  • Tint - Red:Original color (red) + Tint (red) = Final color (red)
  • Tint - Green:Original color (green) + Tint (green) = Final color (green)
  • Tint - Blue:Original color (blue) + Tint (blue) = Final color (blue)
  • Tint - Grayscale:Grayscale is the opposite of saturation, the higher the grayscale the lower the saturation
tip

Sprite anchor: fixed in the center of the sprite, you can make the sprite layer as a child layer of the joint layer, to achieve the effect of changing the anchor point.

Sprite

  • View Zoom:From left to right, the five scaling levels are 25%, 50%, 100%, 200% and 400%.
  • Select the sprite frame: press the left mouse button, or up / down / left / right key, to select the sprite frame