Animation - Sprite Frame
Sprite Frame
- Position:Horizontal / vertical position of the sprite (in pixels)
- Rotation:Right = 0 degrees, clockwise
- Scale:Horizontal and vertical scaling, Scale X (-1), equal to horizontal flip, Scale Y (-1), equal to vertical flip
- Opacity:0 ~ 1
- Tint - Red:Original color (red) + Tint (red) = Final color (red)
- Tint - Green:Original color (green) + Tint (green) = Final color (green)
- Tint - Blue:Original color (blue) + Tint (blue) = Final color (blue)
- Tint - Grayscale:Grayscale is the opposite of saturation, the higher the grayscale the lower the saturation
tip
Sprite anchor: fixed in the center of the sprite, you can make the sprite layer as a child layer of the joint layer, to achieve the effect of changing the anchor point.
Sprite
- View Zoom:From left to right, the five scaling levels are 25%, 50%, 100%, 200% and 400%.
- Select the sprite frame: press the left mouse button, or up / down / left / right key, to select the sprite frame