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Play Animation

  • Mode
    • Specify Position:The animation is placed in a fixed position
    • Bind Actor:The animation always stays in the same position as the actor
  • Animation:Animation File
  • Motion:A motion of the current animation
  • Rotatable:When on, the rotation of the animation is affected by "angle"
  • Priority:Prioritize the animation when rendering, so that animations located below will always override those above.
    • Priority = -1 means that the rendering position is shifted up by one tile distance.
    • Priority = 1 means that the rendering position is shifted down by one tile distance.
  • Offset Y:Vertical position offset of the animation
  • Angle:The angle of the animation, which affects the "animation direction"
  • Speed
  • Wait:Continue executing the event command after the animation is finished
tip

If the animation is looping, it will never end.